With Halo switching from Slipstream to Unreal Engine, we asked some developers what the reasons might be for this change and ...
The Halo series is officially moving on from Slipspace in favor of Unreal Engine, which may indicate a shift among ...
Bethesda's new Creation Engine 2 iteration is apparently 'perfectly tuned' for the immersive RPGs that the company makes, ...
Another benefit of shifting to Unreal Engine 5 is that Epic's toolsuite is known to game developers across the industry.
In an interview with The Verge following the recent 2024 Unreal Fest event, Epic Games CEO Tim Sweeney outlined a crucial ...
Valorant's Unreal Engine 5 upgrade offers a unique opportunity to address storytelling gaps seen in League of Legends' ...
Skyrim lead designer Bruce Nesmith explains why Bethesda switching to Unreal may not be the upgrade fans think it would be.
The plan for Unreal Engine 6 is to merge the current game development tools with Fortnite's easy-to-use editor to create a ...
The Halo franchise has endured a tumultuous decade under the stewardship of 343 Industries - the studio purpose-built to shepherd the series forward in the wake of Bungie's split with Microsoft. While ...
Like a lot of Unreal Engine 5 games, Silent Hill 2 stutters and it stutters a lot. Why is it happening? Can it be ...
The new move from Slipspace to Unreal Engine for new Halo games could result in PS5 releases of upcoming projects.
A look into Unreal Engine 5's game-changing graphics transformed the gaming landscape. Are you a true movie buff? See if you ...